30 Jul 2008

iPhone App Store: Where are the brands?

Apple’s iPhone App Store has been up and running for a few weeks now and has “over 500 applications”. But where are the brands?

The App store is nothing short of brilliant and takes the iPhone’s content far beyond its closest competitors. Some of the apps are games, some books, some finance utilities, some are quirky gimmicks… and then there’s obviously a plethora of utter pap. However, brands that have joined the adventure are few and far between. Those that do exist are mostly just creating an extension for their websites (which is slightly ironic because the iPhone champions the web as it should be - “not a watered down version of the internet, or a mobile version of the internet, or a kinda-sorta-looks-like-the-internet internet”). Apps from BA, Facebook and eBay prove that it’s still not so easy to browse their sites on the iPhone as it is on a bigger screen and hence they have to create an adapted site for the iPhone. Irrespective of this though, you have to commend these brands for getting involved with the App Store despite the relatively small user base on this new and therefore unpredictable platform.

It is exactly these two aspects - the size of the consumer base and the newness of the App Store - that is most likely scaring marketers. If a platform is uncharted, how can a marketing director establish ROI from it? With so many other channels to ply, why go for this one? The answer is that being part of the App Store is being part of the most leading edge, sophisticated and modern mobile channel around. It shows that you care, that you are confident and that your brand is keen to make things easier for consumers, or simply just to entertain them. And frankly, the App Store is just plain cool.

Brands don’t need to spend thousands and thousands to come up with some convoluted and sophisticated App. Carling’s iPint is a great example. It’s simple, inventive and just plain fun. Mates will talk about it and laugh at it. It won’t last forever but it is currently the 3rd most popular free app. Carling is an entertainment brand and this is entertaining. I am not sure if iPint came first or iBeer, but credit is due to Beattie McGuinness Bungay for skinning it with Carling and being one of the first out of the blocks.

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Apps don’t even have to be entertaining. The App Store caters for any category meaning that, irrespective of what a brand stands for, it can get involved legitimately without a forced connection. Lonely Planet’s has created Phrasebooks for travellers who won’t leave home without their phone/ipod (ie everyone). But who is else is on board? Sadly few big brands. But the possibilities are there: Nike could have a fitness regime app; M&S could have a recipe compendium; Dunlop could map the best driving roads near your location; Becks could supply wallpapers from their Futures exhibitions; Penguin could supply short stories for your commute; TFL could supply a route planner; and so forth.

It is still early days but we can only hope that we will begin to see marketers pledge a fractional amount of their marketing budgets towards this future looking channel and come up with some helpful and entertaining apps. And moreover be seen as innovative and inventive brands.

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5 comments so far

  1. Tass 30 Jul 2008

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    I agree Tive - the current apps are just scratching the tip of the iceberg and the possibilities for brands to create some really exciting and useful content are endless. The iphone was already the single best device for music, internet, camera and phone but these apps have now turned it into a million different things.

    I love way apple take existing products like computers, mp3 players, phones and now mobile apps and shows you just how amazing and sexy they can be. Up till now I might have had a few apps on previous phones that were quite fun for a bit but ended up being useless gimmicks. The beauty of apple is that it makes you do things you’ve never done before in such an easy and natural way that you could never go back to not using that product.

    God I hate them.

  2. jj 30 Jul 2008

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    i’ve been looking at the itunes music store (apps section) especially the free stuff. there’s a lot of rubbish here. i’d welcome brands getting involved but it’s all about quality for me. why can’t we have some ‘useful’ apps along with the games and jokey stuff.

    calculators, exchange rates, language tools … there’s loads of possibilities.

  3. rebecca 30 Jul 2008

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    Great example of a brand ripping off someone else’s idea and thinking nobody will notice…
    iBeer by Hottrix has been around forever and consumers know that. Obviously the powers at Coors (parent company) didn’t.
    Pretty sad move for a corporation with a hot ad track record.
    Counter productive on many levels. I guess “viral” can be just that: Deadly. iPint - a brand damage gag at its finest.

  4. thumper 30 Jul 2008

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    I tend to agree with you rebecca … it’s a little disappointing they didn’t come up with something original. But i still give them some points for being there.

    They also have a neat game … where you slide a pint down a bar (using the iPhone sensors). Again not that ground breaking but ok … let’s hope the next branded apps we see take up the challenge!

  5. wb 30 Jul 2008

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    I find this fairly typical of branded content … everything has to be linked to the product.

    Why can’t they just made a cool game and give that away?

    Check out Aurora Feint … free iPhone app. Ok, so it’s like an advanced Bejeweled … but it’s great.

    Brands wake up! this is what you’re competing with.

    http://aurorafeint.com/

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